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Inclusive Immersion: Inclusive Design of Immersive Content
Inclusive Immersion (2019-2023) and Towards an Equitable Social VR (2022-2025) investigate the barriers to inclusion in VR and AR for people with disabilities and older people and seek to propose solutions for improving the accessibility of immersive interfaces and content.The two R&D projects are managed by the Brunel Design School, Brunel University London and the Engineering Design Centre, University of Cambridge, in collaboration with the project consortium partners Open Inclusion, Royal National Institute of Blind People (RNIB), Digital Catapult and Meta. The projects are funded by the Engineering and Physical Sciences Research Council (EPSRC), UK. The talk will present an overview of both projects and the user research carried out to date, including the recently completed VR/AR usability study that involved 40 users across the disability spectrum.

Nov 29, 2022 12:00 PM in Eastern Time (US and Canada)

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